The TerreSculptor build update for January 29 2012 is available online for download.
This update is mostly for code behind the scenes, with improved error messages, improved file format support, and multi-threaded grid mesh conversion. Consolidation of some of the code classes was also completed in order to better support the upcoming features such as the Mask Editor.
Some of the visual updates include grid mesh world extents, udk landscape resolution dialogs, and "fit-to" toolbar buttons for the home grid, designer, and water.
See the previous blog post or the wiki Build Notes for a more comprehensive listing.
Note that the STL import dialog is currently broken and will be completed shortly.
The improved multi-threaded grid mesh to heightmap conversion has not yet been fully implemented for .3ds, .ase, and .stl.
The 2012-01-29 build includes an extended expiration time.
The next build update will be a few months from now, as this is a busy time of year with other less interesting work including company year end, tax time, etc.
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